I am a graduate student of GAPS Lab Dept. of Computer Science of Zhejiang University. I like Computer Graphics, currently working on 3D Reconstruction and Real-time Rendering Techniques. I also have experience in Game Developing and Mini-program Developing.
Computer Graphics
Recently I have been doing works related to Digital Human, including Neural-based MVS High-Quality Face Asset Reconstruction, Single RGB-D Camera Hand Shape and Texture Reconstruction.
Soft-Renderer : A Tiny Renderer built on minimum dependencies [github] | |
Tira : A tiny ray tracer implemented on CPU/GPU [github] | |
Personal Implementation of Analytic Spherical Harmonic Coefficients for Polygonal Area Lights (SIGGRAPH 2018) [github] | |
Personal Implementation of X-Fields: Implicit Neural View-, Light- and Time-Image Interpolation (SIGGRAPH Asia 2020) with pytorch [github] | |
An OpenGL Strand-based Hair demo, implemented Kajiya Kay & Marschner Model and Temporal AA | |
A Real-time Vulkan Renderer features: Separable Subsurface Scattering/Screen Space Refraction | |
Visualization
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A Visualization of Badminton Career github repo
A visualization of badminton career life for badminton starts, developed with Vue, D3js and Scrapy
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A Visualization Tool for Blockchain github repo
Web and Miniprogram
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Glyph SDK for JS release page
A Javascript SDK for Seal Glyphs Project of Jadefoci
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Zeguan Seal Wechat Miniprogram
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AI Seal Ali Miniprogram
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KK Kanban
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Tongwei App
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Austin+ Wechat Miniprogram
Game Development
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Global Game Jam 2021 bilibili
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CiGA Game Jam 2021 bilibili
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Course project: Sisphury’s Illusion bilibili